AçıKLAMASı C# ISTRUCTURALEQUATABLE NASıL KULLANıLıR HAKKıNDA 5 BASIT TABLOLAR

Açıklaması C# IStructuralEquatable Nasıl kullanılır Hakkında 5 Basit Tablolar

Açıklaması C# IStructuralEquatable Nasıl kullanılır Hakkında 5 Basit Tablolar

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It's normally expected that if you implement IEquatable.Equals you will also override Object.Equals to be consistent. In this case how would you support both reference and structural equality?

In certain scenarios (such as using the value type kakım a key in a dictionary) it can murder performance in one foul swoop.

This is really amazing code and works great for .Kemiksiz Standard libraries. If you are in a .NET Core 2.1 application there is an even cooler way of doing this:

IStructuralEquatable is an interface in C# that defines methods for determining whether two objects are structurally equal. It's often used in scenarios where you want to compare the structure of objects, typically within collections, and hamiş just compare references or individual values.

This code technically works, but is sort of a hot mess and is not really maintainable. Anyone using the library would have to write this code kakım well. The next logical step would be to just use .Equals on the entire metrics.

Structural equality means that two objects are equal because they have equal values. It differs from reference equality, which indicates that two object references are equal because they reference the same physical object. The IStructuralEquatable interface enables you to implement customized comparisons to check for the structural equality of collection objects.

After some more testing I found that any two arrays with the same first element have the same hash. I still think this is strange behavior.

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The reason why you C# IStructuralEquatable nerelerde kullanılıyor need the IStructuralEquatable is for defining a new way of comparision that would be right for all the objects .

In Xamarin.Essentials we use the C# struct all over the place to encapsulate "small groups of related variables" for our event handlers. They are groups of veri that don't need to be created by the developers consuming the veri and are only really used for reading the veri.

C# IStructuralEquatable Defines methods to support the comparison of objects for structural equality.

Now that our struct is immutable the actual issue comes up when you need to compare these values. When I started to write the code to fix the bug I just decided that "hey I have the old values, I hayat just compare each of them":

GetHashCode does not return unique values for instances that are derece equal. However, instances that are equal will always return the same hash code.

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